![]() It's a two year old toybox that's already brimming with possibility, well before developers Landfall Games have finished chucking stuff into it. If you spawn an explosion every time a bouncy ball bounces you get a lot of explosions /0WQRHyYFu7 We are lucky that bouncy balls were not invented during medieval times. Source: Very accurate and scientific simulation /RSof4jEbne If you can throw ~20 knives per second you can beat at least 15 people with big axes. It's still delightfully playful, but smart strategies become vital: a battalion of musketeers had me stumped until I charged their ranks with some speedy headbutters. You can overcome the early levels by just swamping the enemy with cheap farmers or peasants, but you soon need to start thinking around what you're up against. ![]() That's glorious, but so too are the puzzle-like levels where you're given a limited budget to take out various armies. There's a sandbox mode if you just want to goof about, making several dozen machine gunners fight legions of boxers. hmm /058HRilWQ4Īrming the mini gun with snake arrows is apparently a thing as well /PTgXEMnFb6 ![]() Wanted to see what happened if you made a mini gun fire balloon arrows. There are still light sabres, superheroes and units that fart chickens though. You can't play with those yet, but you can mess around in these free early alphas from 2016 - though don't expect quite the same degree of wackiness. I made an assassin that teleports to its target the first time it takes damage /Tr9LakzL4m To see this content please enable targeting cookies. Tip: Hide your friend in a chest and throw it at your enemies /OitOnLUWun These are all from the Twitter feed of Nylund, who's in charge of both the company and coming up with new units. William Nylund has been revolutionising warfare with snake guns and shield fans. It won't be out for a while, but in the meantime you can (and should) feast your eyes on the dev videos below. It's an upcoming physicsy fightfest where you pit hordes of samurai, trebuchets and chicken men against mishmashes of rival units - not to be confused with Totally Accurate Battlegrounds, a spinoff battle royale game where you shoot stuff yourself rather than watching from above. Video games have been simulating battles since 1873, but none of them have the same reverence for historical authenticity as Totally Accurate Battle Simulator.
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